#pragma once
#include "renderer.hh"
#include "../platform/gl.hh"

namespace ngintoy
{
    namespace renderer
    {
        struct gl : renderer
        {
            using gl_platform = ngintoy::platform::gl;

            gl(config &, platform & plat);
            ~gl() override;

        protected:
            gl_platform& gl_plat;
        };
    }
}

